# BackgroundUniformity.createFromStruct constructor

BackgroundUniformity.createFromStruct(

1. id3FaceBackgroundUniformity value

)

Create a new instance of the BackgroundUniformity from the native struct

## Implementation

    BackgroundUniformity.createFromStruct(id3FaceBackgroundUniformity value) : _handle = calloc() {
      _handle.ref.ColorUniformity = value.ColorUniformity;
      _handle.ref.StructureUniformity = value.StructureUniformity;
      _finalizer.attach(this, _handle, detach: this);
    }