# FaceAttributes class

Represents the face attributes.

## Constructors

FaceAttributes(Pointer<id3FaceAttributes> _handle)
  Initializes a new instance of the FaceAttributes class from its members.
FaceAttributes.create()
  Create a new instance of the FaceAttributes.
FaceAttributes.createFromStruct(id3FaceAttributes value)
  Create a new instance of the FaceAttributes from the native struct

## Properties

glasses ↔ int
  Value, from 0 to 100, indicating whether the subject is wearing glasses or not. Hint: The recommended threshold is 10.
  getter/setter pair
handle → Pointer<id3FaceAttributes>
  no setter
hashCode → int
  The hash code for this object.
  no setter inherited
hat ↔ int
  Value, from 0 to 100, indicating whether the subject is wearing a hat or not. Hint: The recommended value is less than 10.
  getter/setter pair
makeUp ↔ int
  Value, from 0 to 100, indicating whether the subject is wearing makeup or not. Hint: The recommended value is less than 50.
  getter/setter pair
male ↔ int
  Value, from 0 to 100, indicating the estimated gender of the subject. A value near 0 suggests that the subject is estimated to be female. A value near 100 suggests that the subject is estimated to be male.
  getter/setter pair
mouthOpen ↔ int
  Value, from 0 to 100, indicating whether the subject's mouth is open or not. Hint: The recommended value is less than 35.
  getter/setter pair
runtimeType → Type
  A representation of the runtime type of the object.
  no setter inherited
smile ↔ int
  Value, from 0 to 100, indicating whether the subject is smiling or not. Hint: The recommended value is less than 75.
  getter/setter pair
struct → id3FaceAttributes
  no setter

## Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
  Invoked when a nonexistent method or property is accessed.
  inherited
toMap() → Map<String, dynamic>
toString() → String
  A string representation of this object.
  inherited

## Operators

operator ==(Object other) → bool
  The equality operator.
  inherited