# frameOnEye property

int frameOnEye

Value indicating if the glasses frame is not on the eyes. 0 means that there is no occlusion of the eye by the frame. Hint: The recommended value is under 10.

throws FaceException An error has occurred during Face Library execution.

## Implementation

    int get frameOnEye => _handle.ref.FrameOnEye;

void frameOnEye=(int value)

## Implementation

    set frameOnEye(int value) => _handle.ref.FrameOnEye = value;