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## L

leftEyeOcclusionScore - Variable in class eu.id3.face.FaceOcclusionScores
  Value, from 0 to 100, indicating whether the left eye is occluded or not. 100 means that the left eye is definitely occluded.
leftEyeVisible - Variable in class eu.id3.face.PortraitQualityCheckpoints
  Value indicating whether the left eye is visible.
leftEyeXGaze - Variable in class eu.id3.face.EyeGaze
  Value indicating the gaze alongside the x-axis of the left eye in degrees.
leftEyeYGaze - Variable in class eu.id3.face.EyeGaze
  Value indicating the gaze alongside the y-axis of the left eye in degrees.
LibVersion - Class in eu.id3.face
  Contains data for LibVersion
LibVersion() - Constructor for class eu.id3.face.LibVersion
  Initializes an empty instance of the LibVersion class.
LibVersion(int, int, int) - Constructor for class eu.id3.face.LibVersion
  Initializes a new instance of the LibVersion class from its members.
LibVersion(LibVersion) - Constructor for class eu.id3.face.LibVersion
  Initializes a new instance of the LibVersion class by copying another LibVersion.
LicenseError - Enum in eu.id3.face
  Enumerates the error codes related to license management.
LicenseHardwareCodeType - Enum in eu.id3.face
  Enumerates the types of hardware codes.
LicenseType - Enum in eu.id3.face
  Enumerates the license types.
loadLibraries() - Static method in class eu.id3.face.FaceNative
  Loads the native libraries.
loadModel(String, FaceModel, ProcessingUnit) - Static method in class eu.id3.face.FaceLibrary
  Loads a specified AI model into memory from the specified directory.
loadModelBuffer(byte[], FaceModel, ProcessingUnit) - Static method in class eu.id3.face.FaceLibrary
  Loads a model into memory from the specified buffer.
lookStraight - Variable in class eu.id3.face.PortraitQualityCheckpoints
  Value indicating whether the subject looks straight towards the camera.

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