# underExposure property

int underExposure

Value, from 0 to 100, indicating the ratio of face pixels that are under-exposed. 0 means that the face is not under-exposed at all. Hint: The recommended value is under 50.

throws FaceException An error has occurred during Face Library execution.

## Implementation

    int get underExposure => _handle.ref.UnderExposure;

void underExposure=(int value)

## Implementation

    set underExposure(int value) => _handle.ref.UnderExposure = value;