BackgroundUniformity class

Represents the result of the background uniformity check.

Constructors

BackgroundUniformity(Pointer<id3FaceBackgroundUniformity> _handle)
Initializes a new instance of the BackgroundUniformity class from its members.
BackgroundUniformity.create()
Create a new instance of the BackgroundUniformity.
BackgroundUniformity.createFromStruct(id3FaceBackgroundUniformity value)
Create a new instance of the BackgroundUniformity from the native struct

Properties

colorUniformity int
Color uniformity score, in the range 0:100. Hint: Recommended threshold is 80.
getter/setter pair
handle Pointer<id3FaceBackgroundUniformity>
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
struct → id3FaceBackgroundUniformity
no setter
structureUniformity int
Structure uniformity score, in the range 0:100. Hint: Recommended threshold is 80.
getter/setter pair

Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited