FacePose class
Represents the face pose (yaw, pitch, roll).
Constructors
-
FacePose(Pointer<
id3FacePose> _handle) - Initializes a new instance of the FacePose class from its members.
- FacePose.create()
- Create a new instance of the FacePose.
- FacePose.createFromStruct(id3FacePose value)
- Create a new instance of the FacePose from the native struct
Properties
-
handle
→ Pointer<
id3FacePose> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- pitch ↔ double
-
Pitch angle in degrees.
getter/setter pair
- roll ↔ double
-
Roll angle in degrees.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- struct → id3FacePose
-
no setter
- yaw ↔ double
-
Yaw angle in degrees.
getter/setter pair
Methods
-
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited