FacePose class

Represents the face pose (yaw, pitch, roll).

Constructors

FacePose(Pointer<id3FacePose> _handle)
Initializes a new instance of the FacePose class from its members.
FacePose.create()
Create a new instance of the FacePose.
FacePose.createFromStruct(id3FacePose value)
Create a new instance of the FacePose from the native struct

Properties

handle Pointer<id3FacePose>
no setter
hashCode int
The hash code for this object.
no setterinherited
pitch double
Pitch angle in degrees.
getter/setter pair
roll double
Roll angle in degrees.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
struct → id3FacePose
no setter
yaw double
Yaw angle in degrees.
getter/setter pair

Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited