FacePose.createFromStruct constructor
- id3FacePose value
Create a new instance of the FacePose from the native struct
Implementation
FacePose.createFromStruct(id3FacePose value) : _handle = calloc() {
_handle.ref.Pitch = value.Pitch;
_handle.ref.Roll = value.Roll;
_handle.ref.Yaw = value.Yaw;
_finalizer.attach(this, _handle, detach: this);
}