GlassesAttributes class
Represents some glasses attributes.
Constructors
-
GlassesAttributes(Pointer<
id3FaceGlassesAttributes> _handle) - Initializes a new instance of the GlassesAttributes class from its members.
- GlassesAttributes.create()
- Create a new instance of the GlassesAttributes.
- GlassesAttributes.createFromStruct(id3FaceGlassesAttributes value)
- Create a new instance of the GlassesAttributes from the native struct
Properties
- frameOnEye ↔ int
-
Value indicating if the glasses frame is not on the eyes.
0 means that there is no occlusion of the eye by the frame.
Hint: The recommended value is under 10.
getter/setter pair
-
handle
→ Pointer<
id3FaceGlassesAttributes> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- heavyFrame ↔ int
-
Value, from 0 to 100, indicating if the glasses' frame is too heavy.
0 means that the frame is super thick.
Hint: The recommended value is over 20.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- struct → id3FaceGlassesAttributes
-
no setter
- tintedGlasses ↔ int
-
Value, from 0 to 100, indicating if the glasses are tinted.
100 means that the glasses are completely transparent.
Hint: The recommended value is over 25.
getter/setter pair
Methods
-
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited