GlassesAttributes class

Represents some glasses attributes.

Constructors

GlassesAttributes(Pointer<id3FaceGlassesAttributes> _handle)
Initializes a new instance of the GlassesAttributes class from its members.
GlassesAttributes.create()
Create a new instance of the GlassesAttributes.
GlassesAttributes.createFromStruct(id3FaceGlassesAttributes value)
Create a new instance of the GlassesAttributes from the native struct

Properties

frameOnEye int
Value indicating if the glasses frame is not on the eyes. 0 means that there is no occlusion of the eye by the frame. Hint: The recommended value is under 10.
getter/setter pair
handle Pointer<id3FaceGlassesAttributes>
no setter
hashCode int
The hash code for this object.
no setterinherited
heavyFrame int
Value, from 0 to 100, indicating if the glasses' frame is too heavy. 0 means that the frame is super thick. Hint: The recommended value is over 20.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
struct → id3FaceGlassesAttributes
no setter
tintedGlasses int
Value, from 0 to 100, indicating if the glasses are tinted. 100 means that the glasses are completely transparent. Hint: The recommended value is over 25.
getter/setter pair

Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited