- leftEyeOcclusionScore - Variable in class eu.id3.face.FaceOcclusionScores
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Value, from 0 to 100, indicating whether the left eye is occluded or not.
100 means that the left eye is definitely occluded.
- leftEyeVisible - Variable in class eu.id3.face.PortraitQualityCheckpoints
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Value indicating whether the left eye is visible.
- leftEyeXGaze - Variable in class eu.id3.face.EyeGaze
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Value indicating the gaze alongside the x-axis of the left eye in degrees.
- leftEyeYGaze - Variable in class eu.id3.face.EyeGaze
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Value indicating the gaze alongside the y-axis of the left eye in degrees.
- LibVersion - Class in eu.id3.face
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Contains data for LibVersion
- LibVersion() - Constructor for class eu.id3.face.LibVersion
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Initializes an empty instance of the LibVersion class.
- LibVersion(int, int, int) - Constructor for class eu.id3.face.LibVersion
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Initializes a new instance of the LibVersion class from its members.
- LibVersion(LibVersion) - Constructor for class eu.id3.face.LibVersion
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Initializes a new instance of the LibVersion class by copying another LibVersion.
- LicenseError - Enum in eu.id3.face
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Enumerates the error codes related to license management.
- LicenseHardwareCodeType - Enum in eu.id3.face
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Enumerates the types of hardware codes.
- LicenseType - Enum in eu.id3.face
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Enumerates the license types.
- loadLibraries() - Static method in class eu.id3.face.FaceNative
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Loads the native libraries.
- loadModel(String, FaceModel, ProcessingUnit) - Static method in class eu.id3.face.FaceLibrary
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Loads a specified AI model into memory from the specified directory.
- loadModelBuffer(byte[], FaceModel, ProcessingUnit) - Static method in class eu.id3.face.FaceLibrary
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Loads a model into memory from the specified buffer.
- lookStraight - Variable in class eu.id3.face.PortraitQualityCheckpoints
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Value indicating whether the subject looks straight towards the camera.